Monday 25 February 2008

UPDATED EU Stats: 25th February 2008

Updated stats for all eu.armory teams (103k teams excluding those teams with 0 games played) using personal Ratings.

I have also added charts showing the difference in representation between the last stats (season 2, 24th Oct) and the current Season 3 (25th February) stats.

It is very obvious the impact that the hunter buffs have had on the brackets with gains as high as 436% at 2200 in 2v2, and 427% at 2220 in 3v3. Although this still leaves them as one of the least represented classes in all 3 brackets, I expect these numbers will continue to rise through the rest of season 3 and into season 4.

Class Representation by Rating (with normalised version)

2v2



3v3



5v5



Season 3 Class representation relative to Season 2

2v2



3v3



5v5






27 comments:

Anonymous said...

i love these charts. plz keep up the good work. also is there any chance you could make a set for the north american armory?

Unknown said...
This comment has been removed by the author.
Unknown said...

Hi,

Yeah I have had US armoury on my TO DO list for a while now, I just need to get my finger out and finish making some code changes then I will get it done. :)

Will hopefully have it scanned within the next couple of weeks.

Anonymous said...

Vhairi,
I love your blog and am very interested in analyzing some armory data myself. Are you open to sharing your code or any tips on how someone like me can get started on the data mining process from armory?

Unknown said...

Hi Briahn,

Thanks for the comment. If you want to leave your e-mail address here (in some form that cant easily be data-mined ;)) then I can send you some info to get you started.

Brian said...
This comment has been removed by the author.
Brian said...

Sorry I was having comment trouble earlier... this is Briahn, you can reach me at this blogger username, followed by the gmail.com domain.

Anonymous said...

How do you normalize against TOTAL population vs population of the class that PVP's.


100% of warriors do not PVP. i am sure there is a large population of the class that is prot warriors that do not respec.

a better graph would be the total number of an actual class that pvp's.

a spider against armory could prob get you this number

Unknown said...

Briahn: Will get back to you soon.

Anon ^^: It is pretty much impossible to get all PvP arena chars with any degree of certainty. You have to scan all the listed teams and then get the guilds of all people scanned. You then Scan those guilds for any teams not listed, and then scan those teams for chars. Then of course you need to repeat the above and scan the guilds of the new chars etc. It is resource intensive, not very accurate (e.g. guildless players) and in the end not really worth the effort imo.
The normalised for population vs raw data gives a pretty accurate picture but it will never be perfect without access to Blizzes raw data (or they extend bracket listings to includes all teams, not just top 5000)

Unknown said...

p.s. I have made a few changes to my code and will be scanning the US armory data over the next couple of weeks.

Anonymous said...

"The normalised for population vs raw data gives a pretty accurate picture "

no its not..because the % of a given class that actually PVP's is a much different number


you could do a sample of the armory and as many characters that have 1850+ rating as you can and that would be your "total population".

so lets say you find 50,000 characters who have a min amount of games.

then you find out how many of the 50,000 are 1850+

then you find out how many are in each class.

now you would have a sampling of actual % of druids who actually pvp....and what is the total % of people who actually pvp are druids.

i think they will still be high but i also think if you take out the tanks that do not respec the warrior number will skyrocket.

where caster/healing classes who have an easier time doing both pvp and pve might drop.

Anonymous said...

Hi,

great work you doing here. The data you gather is very nice to show the balance between classes.
What I am missing is a classification by spec. It would be nice to see how many deff or off warriors play above 2000, or since I am an enhancer shaman I wonder if there enhencers playing above 2000.

Do you think you could do this?

Unknown said...

Thanks Bzzzt,

Yeah talent spec is something I have on my todo list, unfortunately the armory is a bit flakey at the moment and takes quite a while to parse so I have sidelined it until I get my US parse finalised. I will def be looking into after that, probably on a class per week kind of thing.

Anonymous said...

Good words.

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